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Makuhita

Best moves

Makuhita

Movepool

2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset18.6 DPS
fightingRock Smash
fightingUpper Hand

3 x Rock Smash per Upper Hand · 6.5s cycle · 121 power with STAB

#218.1 DPS

5 x Rock Smash per Heavy Slam · 9.5s cycle · 172 power with STAB

#318.0 DPS
fightingRock Smash
fightingCross Chop

5 x Rock Smash per Cross Chop · 9.0s cycle · 162 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Rock SmashSTABfighting17+121.5s13.608.00standard
Tacklenormal5+50.5s10.0010.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Upper HandSTABfighting50-332.0s30.001.82standard
Low SweepSTABfighting40-332.0s24.001.45standard
Heavy Slamsteel70-502.0s35.001.40standard
Cross ChopSTABfighting50-501.5s40.001.20standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.