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PoGoBattler

Cross Chop

CROSS_CHOP
fightingCharged move14 forms can use it8 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
50
Energy
-50
Duration
1.5s
1500 ms
DPS
33.33
power / duration
DPE
1.00
power / energy
Trainer Battle
55 / 35
power / energy
Damage window800 - 1200 ms of 1500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
55
50 in raids
Energy
-35
-50 in raids
DPE
1.57
1.00 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
1.5s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 14 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
MankeyMankey#0056fightingSTAB
MachopMachop#0066fightingSTAB
MachampMachamp#0068fightingSTAB
MakuhitaMakuhita#0296fightingSTAB
RioluRiolu#0447fightingSTAB
PrimeapePrimeape#0057fightingSTABelite / legacy
MachokeMachoke#0067fightingSTABelite / legacy
Mega BarbaracleMega Barbaracle#0689rockfightingSTABunreleased
PsyduckPsyduck#0054waterstandard
GolduckGolduck#0055waterstandard
TeddiursaTeddiursa#0216normalstandard
BinacleBinacle#0688rockwaterstandard
BarbaracleBarbaracle#0689rockwaterstandard
ObstagoonObstagoon#0862darknormalstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.