Eternatus (Eternamax)
#0890Battle-only form- Attack
- 251
- Defense
- 505
- Stamina
- 452
- Best fast:
- Dragon Tail 16.80 DPS with STAB
- Best charged:
- Dynamax Cannon 2.58 DPE with STAB
- Max CP:
- 9,366
In-game artwork for this exact form (PokeMiners asset dump).
- Slug:
- eternatus-eternamax
- Game Master form:
- ETERNATUS_ETERNAMAX
- Family:
- FAMILY_ETERNATUS
Eternamax is a distinct form: it carries its own base stats, typing and movepool, and appears exactly once in the snapshot.
Battle-only formA released Pokemon takes this form only during a battle.
Eternamax is a boss-only form; trainers catch regular Eternatus. The catchable entry is Eternatus. It is left out of default counter lists, boss pickers, tools and the Pokebox; the numbers on this page are what the Game Master gives it.
List checked 2026-10-03. Source: PvPoke gamemaster released:false flags (github.com/pvpoke/pvpoke, snapshot 2026-10-03 03:11:52) cross-checked with onemorecatch.site's unavailable list (updated 2026-10-02) and theclick.gg's Mega list (2026-09-16); PvP-only exclusions (Ditto, Shedinja, Spewpa, Cosmog, Cosmoem) and the stale Mega Camerupt flag corrected by hand.
Base stats and CP
Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.
Stat product 57,293,260 — #1 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.
In the field
Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.
Best against
Which raid bosses Eternatus (Eternamax) is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.
Eternatus (Eternamax) does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.
As a raid boss (Tier 5)
Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.
Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.
Best counters against Eternatus (Eternamax) →
Catch CP after the raid
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 4,543 | 5,679 |
| 11/11/11 | 4,570 | 5,713 |
| 12/12/12 | 4,597 | 5,746 |
| 13/13/13 | 4,624 | 5,780 |
| 14/14/14 | 4,651 | 5,814 |
| 15/15/15hundo | 4,678 | 5,848 |
Caught CP range 4,543 - 4,678, or 5,679 - 5,848 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
Type matchups
Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.
- Weak (4)
- Neutral (7)
- Resists (7)
Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.
Released poison / dragon forms with the highest attack — they share every weakness and resistance above.
Movepool
2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.
12 x Poison Jab per Dynamax Cannon · 13.5s cycle · 445 power with STAB
13 x Dragon Tail per Dynamax Cannon · 14.5s cycle · 476 power with STAB
7 x Dragon Tail per Sludge Bomb · 9.5s cycle · 220 power with STAB
Fast moves
| Move | Type | Power | Energy | Duration | DPS | EPS | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dragon TailSTAB | dragon | 14 | +8 | 1.0s | 16.80 | 8.00 | 4.7 | 14.0 | 9 / 12 / 3t | standard |
| Poison JabSTAB | poison | 13 | +9 | 1.0s | 15.60 | 9.00 | 4.3 | 13.0 | 7 / 7 / 2t | standard |
Charged moves
| Move | Type | Power | Energy | Duration | DPS | DPE | Att DPS | Def DPS | PvP | Source |
|---|---|---|---|---|---|---|---|---|---|---|
| Dynamax CannonSTAB | dragon | 215 | -100 | 1.5s | 172.00 | 2.58 | 61.4 | 143.3 | 80 / 45 | elite / legacy |
| Dragon PulseSTAB | dragon | 90 | -50 | 3.5s | 30.86 | 2.16 | 16.4 | 25.7 | 90 / 55 | restored |
| Sludge BombSTAB | poison | 85 | -50 | 2.5s | 40.80 | 2.04 | 18.9 | 34.0 | 80 / 50 | standard |
| Hyper Beam | normal | 150 | -100 | 4.0s | 37.50 | 1.50 | 25.0 | 37.5 | 150 / 80 | standard |
| Flamethrower | fire | 65 | -50 | 2.0s | 32.50 | 1.30 | 16.3 | 32.5 | 90 / 55 | standard |
STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.
Trainer Battles
The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.
Fast moves
| Move | Type | Power | Energy | Turns | DPT | EPT | Raid |
|---|---|---|---|---|---|---|---|
| Poison JabSTAB | poison | 7 | +7 | 2(1.0s) | 4.20 | 3.50 | 13 / +9 |
| Dragon TailSTAB | dragon | 9 | +12 | 3(1.5s) | 3.60 | 4.00 | 14 / +8 |
Charged moves
| Move | Type | Power | Energy | DPE | Effect | Raid |
|---|---|---|---|---|---|---|
| Dynamax CannonSTAB | dragon | 80 | -45 | 2.13 | none | 215 / -100 |
| Dragon PulseSTAB | dragon | 90 | -55 | 1.96 | none | 90 / -50 |
| Sludge BombSTAB | poison | 80 | -50 | 1.92 | none | 85 / -50 |
| Hyper Beam | normal | 150 | -80 | 1.88 | none | 150 / -100 |
| Flamethrower | fire | 90 | -55 | 1.64 | none | 65 / -50 |
Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.
Acquisition and variants
No Shadow form exists for this entry.
100,000 Stardust and 100 Candy.
Cannot Dynamax.
This entry is not a Mega or Primal form.
Where this data comes from
Every field above is read from the committed snapshot, never typed by hand.
Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.
Pokebattler lists Dragon Pulse for this form and this Game Master snapshot no longer carries it — legacy and event-only moves are the usual reason. Each one keeps the list Pokebattler puts it in, so Elite TM moves stay behind the legacy toggle.
Source: https://fight.pokebattler.com/pokemon (read 2026-09-06)
Their entry: ETERNATUS_ETERNAMAX_FORM — 2 fast, 5 charged. Ours: 2 fast, 5 charged.
Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.
Snapshot integrity is re-checked on every build and on the data quality page.