Skip to content
PoGoBud
Raid alerts…

Mega Tyranitar counters

#0248
rockdarkMega Legendary
Lobby CP
82,905
Attack
255
Defense
229
HP
22,500
Raid timer
5 min
300s

Caught CP range 2,103 - 2,191 (a Mega raid hands you Tyranitar).

Mega Tyranitar weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Mega Tyranitar is weak to fighting2.56xground1.6xbug1.6xsteel1.6xwater1.6xgrass1.6xfairy1.6x

  • Double weak (1)
  • Weak (6)
  • Neutral (4)
  • Resists (7)

It resists psychic0.39xnormal0.625xflying0.625xpoison0.625xghost0.625xfire0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Mega Tyranitar counters

Beating Mega Tyranitar should take 3 trainers with Pokemon of this strength β€” bring a group. Difficulty rating 2.77 with the best counter, 12:53 to win.

Trainers3small group
#AttackerMoveset
1Blazikenfirefightingjoint top pickfightingCounterfightingAura Sphere2,84812:532.776.039.4%
2LucariofightingsteelfightingForce PalmfightingAura Sphere2,70313:272.896.037.7%
3ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,33714:093.046.035.9%
4GalladepsychicfightingfightingLow KickfightingSacred Sword3,09314:373.146.034.7%
5MachampfightingfightingCounterfightingDynamic Punch3,05615:113.276.033.4%
6HariyamafightingfightingForce PalmfightingDynamic Punch2,82915:563.436.031.8%
7HawluchafightingflyingfightingLow KickfightingFlying Press2,41015:513.416.032.0%
8PassimianfightingfightingCounterfightingSuperpower3,03317:173.726.029.4%
9Sirfetch'dfightingfightingCounterfightingClose Combat2,98517:073.686.029.6%
10BewearnormalfightingfightingLow KickfightingSuperpower3,11717:353.786.028.9%
11BreloomgrassfightingfightingForce PalmfightingDynamic Punch2,62816:543.646.030.0%
12EmboarfirefightingfightingLow KickfightingFocus Blast2,98217:393.806.028.7%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Mega Tyranitar.

Estimator is how many trainers of this strength the fight needs. Power is the share of Mega Tyranitar's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkBite+fireFire Blasthardest15:363.366.097%
2dragonDragon Breath+fireFire Blast15:363.366.097%
3steelIron Tail+fireFire Blast15:233.316.0100%
4steelIron Tail+rockStone Edge14:133.066.0100%
5dragonDragon Breath+rockStone Edge14:013.016.0100%
6dragonDragon Breath+darkBrutal Swing14:003.016.0100%
7darkBite+darkBrutal Swing14:003.016.0100%
8darkBite+rockStone Edge14:003.016.0100%
9steelIron Tail+darkBrutal Swing13:583.016.0100%
10steelIron Tail+darkCrunch13:563.006.099%
11darkBite+darkCrunch13:552.996.097%
12dragonDragon Breath+darkCrunch13:532.996.099%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Mega Tyranitar throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkBiteSTAB6+40.5s0.30s
steelIron Tail14+61.0s0.75s
dragonDragon Breath6+40.5s0.30s

Charged moves

MovePowerEnergyDurationHits at
rockStone EdgeSTAB105-1002.5s0.90s
darkBrutal SwingSTAB65-332.0s1.30s
fireFire Blast140-1004.0s2.90s
darkCrunchSTAB65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,1032,629
11/11/112,1202,651
12/12/122,1382,673
13/13/132,1552,695
14/14/142,1732,717
15/15/15hundo2,1912,739

Caught CP range 2,103 - 2,191, or 2,629 - 2,739 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Mega Tyranitar is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
309
Game Master
Base Defense
276
Game Master
Base Stamina
225
ignored by a raid boss
Tier CPM
0.79
22,500 fixed HP
Header numberWorked outValueInputs from
Attackfloor((309 + 15) x 0.79)255Game Master base Attack, tier CPM
Defensefloor((276 + 15) x 0.79)229Game Master base Defense, tier CPM
HP22,500 β€” fixed by tier, base Stamina 225 unused22,500tier HP pool
Lobby CPfloor((309 + 15) x sqrt(276 + 15) x sqrt(22,500) / 10) β€” no CPM term82,905Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.79, 22,500 HP, 300s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Mega Tyranitar's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.