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Alolan Muk counters

#0089
Lobby CP
16,819
Attack
149
Defense
136
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,501 - 1,575.

Alolan Muk weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Alolan Muk is weak to ground1.6x

  • Weak (1)
  • Neutral (12)
  • Resists (5)

It resists poison0.625xghost0.625xgrass0.625xpsychic0.625xdark0.625xβ€” bringing one of those is throwing damage away.

Best Alolan Muk counters

One trainer with counters this good beats Alolan Muk alone. Difficulty rating 0.73 with the best counter, 2:08 to win.

Trainers1soloable
#AttackerMoveset
1Excadrillgroundsteeljoint top pickgroundMud-SlapgroundScorching Sands3,2442:080.732.4183.4%
2GarchompdragongroundgroundMud ShotgroundEarth Power3,9622:100.742.6180.4%
3RhyperiorgroundrockgroundMud-SlapgroundEarthquake3,7332:160.782.0172.4%
4MamoswineicegroundgroundMud-SlapgroundHigh Horsepower3,3282:140.762.9175.5%
5RhydongroundrockgroundMud-SlapgroundEarthquake3,1792:280.842.7159.1%
6KrookodilegrounddarkgroundMud-SlapgroundEarthquake3,0462:270.843.0159.2%
7MudsdalegroundgroundMud-SlapgroundEarthquake3,0462:320.873.3154.0%
8DonphangroundgroundMud-SlapgroundEarthquake3,0132:350.883.5151.0%
9GolemrockgroundgroundMud-SlapgroundEarthquake2,9492:400.913.1147.1%
10UrsalunagroundnormalnormalTacklegroundHigh Horsepower3,8542:450.942.8142.4%
11LucariofightingsteelfightingForce PalmfightingAura Sphere2,7032:430.933.2144.2%
12HippowdongroundgroundSand AttackgroundScorching Sands3,0852:440.933.0143.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Alolan Muk.

Estimator is how many trainers of this strength the fight needs. Power is the share of Alolan Muk's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 18 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1darkBite+iceIce Punchhardest2:200.803.8100%
2darkSnarl+iceIce Punch2:200.793.8100%
3poisonPoison Jab+iceIce Punch2:190.793.6100%
4darkSnarl+darkDark Pulse2:180.793.7100%
5darkBite+darkDark Pulse2:180.793.8100%
6poisonPoison Jab+darkDark Pulse2:180.793.4100%
7darkBite+poisonGunk Shot2:180.792.4100%
8darkSnarl+darkBrutal Swing2:180.793.7100%
9darkSnarl+poisonGunk Shot2:180.792.7100%
10darkBite+darkBrutal Swing2:180.793.7100%
11poisonPoison Jab+darkBrutal Swing2:180.783.4100%
12poisonPoison Jab+poisonGunk Shot2:170.782.2100%
13darkSnarl+poisonSludge Wave2:160.782.3100%
14darkBite+poisonSludge Wave2:160.771.8100%
15darkSnarl+poisonAcid Spray2:160.770.9100%
16poisonPoison Jab+poisonSludge Wave2:150.771.8100%
17poisonPoison Jab+poisonAcid Spray2:150.770.4100%
18darkBite+poisonAcid Spray2:150.770.3100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Alolan Muk throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
poisonPoison JabSTAB13+91.0s0.40s
darkBiteSTAB6+40.5s0.30s
darkSnarlSTAB11+131.0s0.75s

Charged moves

MovePowerEnergyDurationHits at
poisonGunk ShotSTAB130-1003.0s1.60s
poisonSludge WaveSTAB105-1003.0s1.80s
darkBrutal SwingSTAB65-332.0s1.30s
darkDark PulseSTAB80-503.0s1.40s
iceIce Punch50-332.0s1.40s
poisonAcid SpraySTAB20-503.0s2.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,5011,876
11/11/111,5151,894
12/12/121,5301,913
13/13/131,5451,932
14/14/141,5601,950
15/15/15hundo1,5751,969

Caught CP range 1,501 - 1,575, or 1,876 - 1,969 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Alolan Muk is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
190
Game Master
Base Defense
172
Game Master
Base Stamina
233
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((190 + 15) x 0.73)149Game Master base Attack, tier CPM
Defensefloor((172 + 15) x 0.73)136Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 233 unused3,600tier HP pool
Lobby CPfloor((190 + 15) x sqrt(172 + 15) x sqrt(3,600) / 10) β€” no CPM term16,819Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Alolan Muk's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.