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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Hippowdon

#0450
Attack
201
Defense
191
Stamina
239
Best fast:
Fire Fang 13.00 DPS
Best charged:
Earth Power 2.40 DPE with STAB
Max CP:
3,530

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
hippowdon
Game Master form:
HIPPOWDON (no form template)
Family:
FAMILY_HIPPOPOTAS

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#380 of 1,123 · top 33.8%
201
Defense#225 of 1,123 · top 20%
191
Stamina#65 of 1,123 · top 5.8%
239

Stat product 9,175,449 — #148 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,085
15/15/15, old level cap
Max CP (L50)
3,488
15/15/15, current level cap
Max CP (L51)
3,530
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,684 - 1,763
IV 10 to 15
Catch CP (L25)
2,105 - 2,204
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Hippowdon201/191/239 · 3,085 CP
    50 candy
    • 45 candy once purified

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
2 m
Weight
300 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Hippowdon is a top counter for, aggregated over the 120 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
4
of 120 bosses ranked
Matchups
21
bosses it places on at all
Points
260
Pokebattler's published weighting

Its best showing is6againstPikachu(Tier 1) with Sand Attack + Earth Power.

  • #6PikachuelectricTier 1live
    Estimator
    0.08
    Time to win
    0:14
    Points
    0
    Sand Attack + Earth Power
  • #8ZeraoraelectricTier 5
    Estimator
    2.71
    Time to win
    12:29
    Points
    20
    Sand Attack + Earth Power
  • #10HeatranfiresteelTier 5
    Estimator
    2.14
    Time to win
    9:52
    Points
    20
    Sand Attack + Scorching Sands
  • #10XurkitreeelectricTier 5
    Estimator
    2.36
    Time to win
    10:51
    Points
    20
    Sand Attack + Scorching Sands
  • #11NihilegorockpoisonTier 5
    Estimator
    2.08
    Time to win
    9:34
    Points
    20
    Sand Attack + Scorching Sands
  • #12Tapu KokoelectricfairyTier 5
    Estimator
    2.79
    Time to win
    12:51
    Points
    20
    Sand Attack + Scorching Sands
  • #12RaikouelectricTier 5
    Estimator
    3.10
    Time to win
    14:15
    Points
    20
    Sand Attack + Scorching Sands
  • #14RegielekielectricTier 5
    Estimator
    2.08
    Time to win
    9:35
    Points
    20
    Sand Attack + Scorching Sands
  • #20VolcanionfirewaterTier 5
    Estimator
    3.51
    Time to win
    16:08
    Points
    10
    Sand Attack + Earth Power
  • #21Dialga (Origin)steeldragonTier 5
    Estimator
    3.54
    Time to win
    16:18
    Points
    10
    Sand Attack + Earth Power
  • #22Thundurus (Therian)electricflyingTier 5
    Estimator
    2.94
    Time to win
    13:30
    Points
    10
    Ice Fang + Weather Ball (Rock)
  • #23Shadow TorchicfireShadow Tier 1live
    Estimator
    0.11
    Time to win
    0:20
    Points
    0
    Sand Attack + Earthquake
  • #23EternatuspoisondragonTier 5
    Estimator
    2.94
    Time to win
    13:33
    Points
    10
    Sand Attack + Scorching Sands
  • #23Ho-OhfireflyingTier 5
    Estimator
    2.97
    Time to win
    13:40
    Points
    10
    Thunder Fang + Weather Ball (Rock)
  • #23DialgasteeldragonTier 5
    Estimator
    3.38
    Time to win
    15:34
    Points
    10
    Sand Attack + Scorching Sands

"Details" opens Hippowdon's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

6 more placings not shown.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Its Shadow form places on 7 more, best #20 vs Heatran. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-05.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
18,601
Attack
157
Defense
150
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Hippowdon →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6842,105
11/11/111,7002,125
12/12/121,7152,145
13/13/131,7312,164
14/14/141,7472,184
15/15/15hundo1,7632,204

Caught CP range 1,684 - 1,763, or 2,105 - 2,204 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (3)
  • Neutral (12)
  • Resists (3)
Weak to
Resists

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ground forms with the highest attack — they share every weakness and resistance above.

Movepool

5 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.8 DPS

15 x Sand Attack per Earthquake · 11.0s cycle · 240 power with STAB

#221.6 DPS

8 x Thunder Fang per Earthquake · 11.5s cycle · 248 power with STAB

#321.3 DPS

4 x Thunder Fang per Earth Power · 7.5s cycle · 160 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire Fangfire13+91.0s13.009.00standard
Bitedark6+40.5s12.008.00standard
Thunder Fangelectric10+131.0s10.0013.00standard
Sand AttackSTABground4+70.5s9.6014.00standard
Ice Fangice12+201.5s8.0013.33standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Earth PowerSTABground100-503.5s34.292.40standard
Scorching SandsSTABground90-503.0s36.002.16standard
EarthquakeSTABground140-1003.5s48.001.68standard
Weather Ball (Rock)rock55-331.5s36.671.67standard
Body Slamnormal50-332.0s25.001.52standard
Stone Edgerock105-1002.5s42.001.05standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.9DPT

Sand Attack+Earthquake

17 fast throws · 17 turns · 8.5s to fire

#210.7DPT

Sand Attack+Earth Power

13 fast throws · 13 turns · 6.5s to fire

Lowers the opponent's Defense by 1 stage (10% chance)

#310.5DPT

Fire Fang+Earthquake

11 fast throws · 22 turns · 11.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire Fangfire8+62(1.0s)4.003.00
Bitedark4+21(0.5s)4.002.00
Thunder Fangelectric8+62(1.0s)4.003.00
Ice Fangice8+62(1.0s)4.003.00
Sand AttackSTABground2+41(0.5s)2.404.00

Charged moves

MoveTypePowerEnergyDPEEffect
EarthquakeSTABground120-652.22none
Earth PowerSTABground90-502.16foe Def -1 @10%
Scorching SandsSTABground80-501.92foe Atk -1 @10%
Stone Edgerock100-551.82none
Weather Ball (Rock)rock60-351.71none
Body Slamnormal55-351.57none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Hippowdon (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Hippowdonground2011912395f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json), refreshed automatically every day.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: HIPPOWDON — 5 fast, 7 charged. Ours: 5 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.

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