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Shadow raid

Shadow Alolan Marowak counters

fireghostShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
5,521
HP
600
Timer
3:00
Attack
94
Defense
120
Difficulty
0.12
Pokebattler scale

Beating Shadow Alolan Marowak should take 1 trainer with level 40 counters. Caught CP 941-1,048.

Weak toground1.6xrock1.6xghost1.6xwater1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Dark Mega — most top counters attack with Dark

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Alolan Marowak counters are Mega Houndoom, Shadow Landorus (Therian), Shadow Darkrai, Shadow Rampardos, Shadow Greninja & Necrozma (Dawn Wings).

Suggested party of sixat most one Mega
  1. M. Houndoom
  2. S. Landorus (Therian)
  3. S. Darkrai
  4. S. Rampardos
  5. S. Greninja
  6. Necrozma (Dawn Wings)

8 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega HoundoomMegapartySnarl / Dark Pulse+0.110:19
  2. 2Mega GreninjaMegaFeint Attack / Surf+0.120:21
  3. 3Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.120:22
  4. 4Mega StarmieMegaPsywave / Liquidation+0.130:23
  5. 5Mega Mewtwo YMegaLegendaryPsycho Cut / Shadow Ball0.140:24
  6. 6Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.140:24
  7. 7Mega Mewtwo XMegaLegendaryPsycho Cut / Shadow Ball0.140:24
  8. 8Mega GengarMegaShadow Claw / Shadow Ball0.140:24
  9. 9Primal KyogreMegaLegendaryWaterfall / Surf0.140:24
  10. 10Mega AbsolMegaSnarl / Brutal Swing0.140:25
  11. 12Shadow RampardosShadowpartySmack Down / Rock Slide0.140:25
  12. 13Shadow GreninjaShadowpartyWater Shuriken / Hydro Cannon0.140:25
  13. 14Necrozma (Dawn Wings)LegendarypartyPsycho Cut / Moongeist Beam0.140:25

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersMarowak
Raid alerts…

Top 15 Shadow Alolan Marowak counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8420:190.110.02291.8%
2Mega GreninjawaterdarkdarkFeint AttackwaterSurf+3,7840:210.120.02069.8%
3Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:220.120.01981.5%
4Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7010:230.130.11889.4%
5Mega Mewtwo YpsychicpsychicPsycho CutghostShadow Ball6,4280:240.140.01799.9%
6Shadow DarkraidarkdarkSnarldarkFoul Play3,7390:240.140.11793.9%
7Mega Mewtwo XpsychicfightingpsychicPsycho CutghostShadow Ball6,1120:240.140.01791.1%
8Mega GengarghostpoisonghostShadow ClawghostShadow Ball4,3360:240.140.21783.3%
9Primal KyogrewaterwaterWaterfallwaterSurf5,9020:240.140.01779.3%
10Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:250.140.21743.6%
11Mega BanetteghostghostShadow ClawghostShadow Ball3,5940:250.140.31734.0%
12Shadow RampardosrockrockSmack DownrockRock Slide3,2980:250.140.31723.2%
13Shadow GreninjawaterdarkwaterWater ShurikenwaterHydro Cannon2,6540:250.140.01720.0%
14Necrozma (Dawn Wings)psychicghostpsychicPsycho CutghostMoongeist Beam4,0990:250.140.21718.8%
15Shadow ChandelureghostfireghostHexghostShadow Ball3,2680:260.140.21701.0%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Alolan Marowak.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Alolan Marowak's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Alolan Marowak weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (4)
  • Resists (9)

It resists normal0.39xfighting0.39xbug0.39xpoison0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Alolan Marowak throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireFire SpinSTAB13+91.0s0.75s
fightingRock Smash17+121.5s0.75s
ghostHexSTAB8+131.0s0.80s

Charged moves

MovePowerEnergyDurationHits at
fireFire BlastSTAB140-1004.0s2.90s
ghostShadow BallSTAB100-503.0s2.40s
groundBone Club40-331.5s0.90s
fireFlame WheelSTAB55-502.5s1.90s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor9411,176
7/7/79521,191
8/8/89641,205
9/9/99761,220
10/10/109881,235
11/11/111,0001,250
12/12/121,0121,265
13/13/131,0241,280
14/14/141,0361,295
15/15/15hundo1,0481,311

Caught CP range 941 - 1,048, or 1,176 - 1,311 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 941, not at the 988 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 47 CP higher than this one.

When it is in raids

From the raid schedule, refreshed daily.

Alolan Marowak is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 94 / Defense 120 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.110:190.0
2
Mega Greninja
waterdarkmega
Feint Attack / Surf+
0.120:210.0
3
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.120:220.0
4
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.130:230.1
5
Mega Mewtwo Y
psychicmega
Psycho Cut / Shadow Ball
0.140:240.0
6
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.140:240.1
7
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Shadow Ball
0.140:240.0
8
Mega Gengar
ghostpoisonmega
Shadow Claw / Shadow Ball
0.140:240.2
9
Primal Kyogre
watermega
Waterfall / Surf
0.140:240.0
10
Mega Absol
darkmega
Snarl / Brutal Swing
0.140:250.2
11
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.140:250.3
12
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.140:250.3
13
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.140:250.0
14
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.140:250.2
15
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.140:260.2
16
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.140:260.0
17
Shadow Gengar
ghostpoisonshadow
Shadow Claw / Shadow Ball
0.140:260.7
18
Primal Groudon
groundfiremega
Mud Shot / Earthquake
0.140:260.0
19
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.150:260.6
20
Mega Swampert
watergroundmega
Water Gun / Hydro Cannon
0.150:260.0
21
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.150:260.1
22
Mega Diancie
rockfairymega
Rock Throw / Power Gem
0.150:260.1
23
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.150:270.0
24
Shadow Tyrantrum
rockdragonshadow
Rock Throw / Meteor Beam
0.150:270.1
25
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.150:270.0
26
Blacephalon
fireghost
Astonish / Shadow Ball
0.150:270.4
27
Shadow Rhyperior
groundrockshadow
Smack Down / Rock Wrecker
0.150:270.0
28
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.150:270.0
29
Shadow Kingler
watershadow
Bubble / Razor Shell
0.150:270.2
30
Shadow Kyogre
watershadow
Waterfall / Surf
0.150:270.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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