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Weather planner

Today's weather — who gains, and by how much?

Weather boost is 1.2x on every move of a boosted type — yours and the boss's. That is why the answer is not simply "whichever weather boosts the super-effective type": each of the eight states below is a fresh Monte Carlo of the whole counter pool, not a multiplier applied to a DPS number.

In fog, bring Necrozma (Dawn Wings)

Fog boosts dark, ghost. Against Mewtwo the whole counter pool is +12.1% compared with no boost, and the best pick becomes Necrozma (Dawn Wings) at 6:28. Mewtwo has no move of a boosted type, so this weather is pure upside. The best weather for this boss overall is fog (+12.1%), the worst is cloudy (-0.8%).
Mewtwo · Tier 5
psychic
Weak to
bugghostdark
Counters swept
18
Battles run
720

All eight weather states

Scroll sideways for the pool-wide change.

Best counter for Mewtwo in each weather
WeatherBoostsBest counterIts time to winIts changeWhole poolBoss boosted too?
Extreme / no boost
nothing
Necrozma (Dawn Wings)7:440.0%0.0%—
Sunny or clear
grassgroundfire
Necrozma (Dawn Wings)7:45-0.1%-0.4%yes — Mewtwo gains too
Rainy
waterelectricbug
Necrozma (Dawn Wings)7:38+1.2%+0.3%yes — Mewtwo gains too
Partly cloudy
normalrock
Necrozma (Dawn Wings)7:440.0%0.0%no
Cloudy
fairyfightingpoison
Necrozma (Dawn Wings)7:43+0.3%-0.8%yes — Mewtwo gains too
Windy
dragonflyingpsychic
Necrozma (Dawn Wings)7:47-0.7%-0.4%yes — Mewtwo gains too
Snow
icesteel
Necrozma (Dawn Wings)7:47-0.5%+2.7%yes — Mewtwo gains too
Fogright now
darkghost
Necrozma (Dawn Wings)6:28+16.4%+12.1%no

Every counter, every weather

Scroll sideways through the eight weather columns.

Time to win for each counter in each weather
CounterMovesetExtremeSunnyRainyPartlyCloudyWindySnowFogBest in
Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam464s465s458s464s463s467s467s388sFog
Blacephalon
Astonish + Shadow Ball583s586s577s583s590s700s589s482sFog
Lunala
Shadow Claw + Shadow Ball597s596s604s597s597s594s593s489sFog
Hydreigon
Bite + Brutal Swing628s628s628s628s668s630s626s511sFog
Darkrai
Snarl + Foul Play616s612s622s616s616s617s620s520sFog
Chandelure
Hex + Shadow Ball621s623s632s621s619s621s622s522sFog
Gholdengo
Hex + Shadow Ball634s653s633s634s646s629s638s532sFog
Dragapult
Astonish + Shadow Ball640s643s639s640s642s638s649s533sFog
Tyranitar
Bite + Brutal Swing662s662s668s662s662s663s656s542sFog
Giratina (Origin)
Shadow Claw + Shadow Force628s630s630s628s628s624s627s542sFog
Hoopa (Unbound)
Astonish + Shadow Ball654s652s683s654s654s651s665s548sFog
Hoopa
Astonish + Shadow Ball664s660s690s664s662s661s660s551sFog
Kyurem (Black)
Shadow Claw + Freeze Shock630s628s628s630s703s633s564s552sFog
Necrozma (Dusk Mane)
Shadow Claw + Sunsteel Strike634s651s639s634s634s633s579s596sSnow
Eternatus
Poison Jab + Dynamax Cannon632s630s634s632s592s555s636s632sWindy
Zacian (Crowned Sword)
Metal Claw + Behemoth Blade653s658s664s653s653s662s553s653sSnow
Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash660s659s659s660s655s657s545s660sSnow
Volcarona
Bug Bite + Bug Buzz676s689s551s676s681s680s674s676sRainy

Times in seconds, the best weather for each counter in bold green. Rows are ordered by their time in fog.

How this is worked out

The pool is Mewtwo's top 18 counters with no weather boost, from the same rankCached call /raids makes; each of them is then re-built with attackerCombatant and re-run through a 5-run monteCarlo in each of the eight weather states, holding the moveset and the seed fixed so the comparison between cells is clean. That is the honest limitation to know about: an attacker outside the unboosted top 18 cannot appear here even if a weather would have lifted it into the list. Weather is 1.2x per boosted move (WEATHER_MULTIPLIER) and applies to the boss as well as to you.