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PoGoBattler

Raid catch IV checker

I just caught this — is it worth keeping?

A raid, research, hatch or Rocket encounter is a fixed level with a floor under every IV, so the CP the game prints narrows the spread to a handful of possibilities — and the HP usually finishes the job. Every candidate below is produced by the app's own CP and stat formulas, the same ones the counters page builds attackers with.

Raid catches are level 20 (25 when the boss's type is weather boosted) with every IV at least 10.

82.2% at best, 80.0% at worst

5 spreads fit, from 12/10/15 (82%) down to 13/13/10 (80%). Type the HP in to narrow it down.

Mewtwo

psychic

Base 300 attack / 182 defense / 214 stamina · caught at level 20

Spreads that fit
5 of 216
Best possible
82.2%
CP range at this level
2294–2387
HP range
133–136

Possible IV spreads

Scroll sideways for stat product and the level 40 / 50 CP.

Every IV spread Mewtwo can have at CP 2334
AttackDefenseStaminaIV %StarsHPStat product (L40)CP at 40CP at 50
12101582.2%1366,735k4,0864,619
11121482.2%1366,783k4,0854,618
10151282.2%1356,789k4,0854,618
14best attack101280.0%1356,702k4,0854,618
13131080.0%1336,747k4,0854,619

What to do with it

How this is worked out

Every one of the 216 spreads this catch source allows is run through calcCp and effectiveStats in src/engine/stats.ts at level 20, and the ones whose CP (and HP, when you give it) match are listed. There is no estimation and no search heuristic — the whole space is 216 rows, so the answer is exact. Stat product is attack x defense x HP at level 40; the star bands are the in-game appraisal thresholds by IV total out of 45 — one star to 48.9%, two from 51.1%, three from 66.7%, four from 82.2%.