Power-up advisor
Is this Stardust better spent here or somewhere else?
POKEMON_UPGRADE_SETTINGS template; what the power-up buys comes out of the raid simulator, run at every rung of the ladder against the boss you pick. The number that decides it is rarely the percentage — it is whether the lobby drops a trainer.Marginal — 4.9% faster for 150,000 Stardust
Best moveset against Mewtwo, held fixed across the ladder so a moveset change cannot masquerade as a power-up gain.
- Stardust
- 150,000
- Candy
- 182
- Power-ups
- 20
- Time to win
- 11:26 → 10:52
Every rung, priced
Scroll sideways for DPS and faints.
| Level | Stardust so far | Candy so far | Time to win | Faster by | DPS | Trainers | Faints |
|---|---|---|---|---|---|---|---|
| 30now | 0 | 0 | 11:26 | 0.0% | 23.4 | 3 | 6.0 |
| 31 | 10,000 | 8 | 11:27 | -0.2% | 23.4 | 3 | 6.0 |
| 32 | 22,000 | 20 | 11:22 | +0.6% | 23.6 | 3 | 6.0 |
| 33 | 34,000 | 32 | 11:20 | +0.8% | 23.6 | 3 | 6.0 |
| 34 | 48,000 | 48 | 11:17 | +1.3% | 23.8 | 3 | 6.0 |
| 35 | 62,000 | 64 | 11:10 | +2.3% | 24.0 | 3 | 6.0 |
| 36 | 78,000 | 84 | 11:10 | +2.3% | 24.0 | 3 | 6.0 |
| 37 | 94,000 | 104 | 11:01 | +3.6% | 24.3 | 3 | 6.0 |
| 38good enough | 112,000 | 128 | 10:56 | +4.3% | 24.5 | 3 | 6.0 |
| 39 | 130,000 | 152 | 10:57 | +4.2% | 24.4 | 3 | 5.9 |
| 40 | 150,000 | 182 | 10:52 | +4.9% | 24.6 | 3 | 5.9 |
What else that Stardust buys
- 15 second charged moves at the usual 10,000 Stardust — check whether this one wants one.
- A Lucky trade version of the same Pokemon would cost 75,000 Stardust instead — 75,000 saved.
- It does not drop a trainer off this lobby, so it is a comfort upgrade rather than a necessary one.
Before you spend
- Check the breakpoints — stopping one half-level short of one wastes the whole step.
- Compare its Shadow and Mega forms — a Shadow you already own is often worth more than ten levels on the normal one.
- See where it ranks against the whole counter list for Mewtwo.
How this is worked out
Stardust, Candy and XL Candy come from the PokeMiners Game Master template POKEMON_UPGRADE_SETTINGS (read 2026-09-08), transcribed into src/lib/tools/powerup-costs.ts with the indexing rule spelled out; upgradesPerLevel is 2, so a whole level costs its entry twice, and Candy is replaced by XL Candy from level 40 (xlCandyMinPokemonLevel). The Lucky discount is LUCKY_POKEMON_SETTINGS.powerUpStardustDiscountPercent. Every battle figure is a 12-run Monte Carlo of the shipped raid simulator against this boss's full standard moveset, so it is the same measurement the counters page prints — including its ~2% per-attacker disagreement with pokebattler.com, which is why differences under about 2.5% are called marginal rather than real.