Group size estimator
How many trainers do I need to invite?
Invite 1 to be safe — 1 if everyone is prepared
- Boss CP
- 1,742
- Boss HP
- 600
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 1(0.04) | 1(0.05) | 1(0.06) | 0:09 | 0.0 |
| Level 25 | 1(0.03) | 1(0.04) | 1(0.05) | 0:08 | 0.0 |
| Level 30 | 1(0.03) | 1(0.04) | 1(0.04) | 0:07 | 0.0 |
| Level 35 | 1(0.03) | 1(0.04) | 1(0.04) | 0:07 | 0.0 |
| Level 40 | 1(0.03) | 1(0.04) | 1(0.04) | 0:06 | 0.0 |
| Level 45 | 1(0.03) | 1(0.04) | 1(0.04) | 0:06 | 0.0 |
| Level 50 | 1(0.03) | 1(0.03) | 1(0.04) | 0:06 | 0.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Lucario0.03
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
1 trainer at level 40
- Lucario0.03
- Kartana0.04
- Breloom0.03
- Keldeo0.04
- Urshifu (Rapid Strike)0.04
- Urshifu (Single Strike)0.04
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
1 trainer at level 40
- Blaziken0.04
- Cobalion0.04
- Virizion0.04
- Mienshao0.04
- Primeape0.04
- Hawlucha0.04
The party these numbers assume
See the full ranked counter list for Galarian Zigzagoon · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.