Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 78,758
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.25) | 5(4.56) | 6(5.94) | 21:13 | 6.0 |
| Level 25 | 4(3.55) | 4(3.97) | 6(5.06) | 18:27 | 5.9 |
| Level 30 | 4(3.24) | 4(3.53) | 5(4.54) | 16:24 | 5.6 |
| Level 35 | 4(3.10) | 4(3.35) | 5(4.21) | 15:34 | 5.6 |
| Level 40 | 3(2.96) | 4(3.22) | 5(4.03) | 14:59 | 5.5 |
| Level 45 | 3(2.69) | 4(3.08) | 4(3.89) | 14:19 | 5.4 |
| Level 50 | 3(2.69) | 4(3.02) | 4(3.76) | 14:03 | 5.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Landorus (Therian)2.96
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Landorus (Therian)2.96
- Groudon3.06
- Eternatus3.24
- Excadrill3.33
- Garchomp3.36
- Kyurem (Black)3.39
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Golurk3.83
- Krookodile3.83
- Regigigas3.88
- Mudsdale4.00
- Donphan4.00
- Golem4.06
The party these numbers assume
See the full ranked counter list for Mega Zeraora · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.