Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 53,394
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.80) | 4(3.29) | 4(3.95) | 15:08 | 6.0 |
| Level 25 | 3(2.03) | 3(2.69) | 4(3.38) | 12:23 | 6.0 |
| Level 30 | 2(1.77) | 3(2.24) | 3(2.86) | 10:19 | 6.0 |
| Level 35 | 2(1.72) | 3(2.03) | 3(2.65) | 9:22 | 6.0 |
| Level 40 | 2(1.64) | 2(1.94) | 3(2.54) | 8:56 | 6.0 |
| Level 45 | 2(1.58) | 2(1.88) | 3(2.45) | 8:39 | 6.0 |
| Level 50 | 2(1.53) | 2(1.82) | 3(2.35) | 8:24 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Eternatus1.64
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Eternatus1.64
- Kyurem (Black)1.79
- Kyurem (White)1.90
- Baxcalibur2.10
- Dialga (Origin)2.10
- Palkia (Origin)2.12
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Reshiram2.44
- Groudon2.43
- Dialga2.47
- Haxorus2.49
- Salamence2.52
- Kyurem2.51
The party these numbers assume
See the full ranked counter list for Zekrom · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.