Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 53,600
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.04) | 6(5.32) | 8(7.41) | 24:29 | 6.0 |
| Level 25 | 4(3.58) | 5(4.52) | 7(6.20) | 20:47 | 6.0 |
| Level 30 | 4(3.18) | 5(4.01) | 6(5.34) | 18:27 | 6.0 |
| Level 35 | 4(3.01) | 4(3.80) | 5(4.96) | 17:30 | 6.0 |
| Level 40 | 3(2.80) | 4(3.55) | 5(4.65) | 16:21 | 6.0 |
| Level 45 | 3(2.69) | 4(3.43) | 5(4.50) | 15:46 | 6.0 |
| Level 50 | 3(2.62) | 4(3.34) | 5(4.29) | 15:22 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Kyurem (White)2.80
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Kyurem (White)2.80
- Kyurem (Black)3.14
- Eternatus3.64
- Glimmora3.85
- Rhyperior3.86
- Tyrantrum4.02
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Tyranitar4.35
- Regigigas4.53
- Kyurem4.54
- Mewtwo4.57
- Cetitan4.60
- Aurorus4.64
The party these numbers assume
See the full ranked counter list for Zapdos · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.