Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 52,195
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.66) | 4(3.68) | 5(4.47) | 16:57 | 6.0 |
| Level 25 | 4(3.20) | 4(3.10) | 4(3.70) | 14:15 | 6.0 |
| Level 30 | 3(2.87) | 3(2.79) | 4(3.17) | 12:50 | 6.0 |
| Level 35 | 3(2.35) | 3(2.59) | 3(2.98) | 11:56 | 6.0 |
| Level 40 | 3(2.22) | 3(2.40) | 3(2.83) | 11:04 | 6.0 |
| Level 45 | 3(2.11) | 3(2.30) | 3(2.74) | 10:36 | 6.0 |
| Level 50 | 3(2.05) | 3(2.22) | 3(2.64) | 10:13 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Rayquaza2.22
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Rayquaza2.22
- Mewtwo2.30
- Enamorus (Incarnate)2.40
- Galarian Articuno2.46
- Zacian (Crowned Sword)2.50
- Hoopa (Unbound)2.53
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Necrozma (Dawn Wings)2.70
- Eternatus2.74
- Salamence2.73
- Lugia2.77
- Lunala2.80
- Staraptor2.86
The party these numbers assume
See the full ranked counter list for Zamazenta · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.