Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 16,826
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.88) | 3(2.23) | 3(2.51) | 10:15 | 5.8 |
| Level 25 | 2(1.63) | 2(1.93) | 3(2.17) | 8:53 | 5.6 |
| Level 30 | 2(1.44) | 2(1.71) | 2(1.96) | 7:53 | 5.2 |
| Level 35 | 2(1.32) | 2(1.64) | 2(1.87) | 7:34 | 5.1 |
| Level 40 | 2(1.24) | 2(1.56) | 2(1.79) | 7:09 | 4.9 |
| Level 45 | 2(1.23) | 2(1.53) | 2(1.72) | 7:02 | 4.7 |
| Level 50 | 2(1.18) | 2(1.47) | 2(1.66) | 6:47 | 4.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.24
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Necrozma (Dawn Wings)1.24
- Darkrai1.53
- Blacephalon1.60
- Kyurem (Black)1.63
- Hydreigon1.65
- Absol1.68
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Tyranitar1.73
- Gholdengo1.76
- Zamazenta (Crowned Shield)1.77
- Necrozma (Dusk Mane)1.76
- Weavile1.78
- Kingambit1.78
The party these numbers assume
See the full ranked counter list for Yamask · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.