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PoGoBud
Raid Hour · YveltalNext · 21h 42m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 2 if everyone is prepared

At level 40, a party of Whiscash's top six counters needs 1.82 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 2.21 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 8:22. No level in this range makes it soloable with a prepared party. A duo works from level 35.
Whiscash · Elite
waterground
Weak to
grass
Boss CP
29,321
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Whiscash at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.49)3(2.74)4(3.42)12:375.9
Level 252(1.96)3(2.31)3(2.86)10:375.9
Level 302(1.73)3(2.01)3(2.51)9:145.8
Level 352(1.67)2(1.89)3(2.37)8:435.7
Level 402(1.61)2(1.82)3(2.21)8:225.6
Level 452(1.55)2(1.71)3(2.12)7:525.6
Level 502(1.49)2(1.66)3(2.04)7:385.4

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Kartana1.61

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Kartana1.61
  • Zarude1.76
  • Rillaboom1.79
  • Meowscarada1.89
  • Roserade1.89
  • Shaymin (Sky)1.96

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Xurkitree2.04
  • Tangrowth2.09
  • Shaymin (Land)2.09
  • Torterra2.12
  • Simisage2.17
  • Celebi2.19

The party these numbers assume

1. Kartana
Razor Leaf + Leaf Blade
2. Zarude
Vine Whip + Power Whip
3. Rillaboom
Razor Leaf + Frenzy Plant
4. Meowscarada
Leafage + Frenzy Plant
5. Roserade
Magical Leaf + Grass Knot
6. Shaymin (Sky)
Magical Leaf + Grass Knot

See the full ranked counter list for Whiscash · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.