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PoGoBud
Raid Hour · YveltalNext · 20h 11m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Whirlipede's top six counters needs 2.98 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.48 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 14:04. No level in this range makes it soloable with a prepared party.
Whirlipede · Shadow Tier 5
bugpoison
Weak to
flyingrockfirepsychic
Boss CP
19,311
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Whirlipede at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.79)5(4.17)5(4.98)19:436.0
Level 254(3.29)4(3.66)5(4.29)17:175.8
Level 303(2.89)4(3.22)4(3.87)15:135.5
Level 353(2.80)4(3.10)4(3.67)14:375.3
Level 403(2.64)3(2.98)4(3.48)14:045.1
Level 453(2.52)3(2.88)4(3.40)13:354.9
Level 503(2.46)3(2.79)4(3.27)13:104.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Blacephalon2.64

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Blacephalon2.64
  • Rayquaza2.80
  • Mewtwo2.91
  • Reshiram3.08
  • Necrozma (Dusk Mane)3.21
  • Salamence3.24

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Toucannon3.42
  • Chandelure3.40
  • Volcarona3.41
  • Enamorus (Incarnate)3.45
  • Darmanitan (Standard)3.46
  • Rampardos3.50

The party these numbers assume

1. Blacephalon
Incinerate + Mind Blown
2. Rayquaza
Air Slash + Dragon Ascent
3. Mewtwo
Psycho Cut + Psystrike
4. Reshiram
Fire Fang + Fusion Flare
5. Necrozma (Dusk Mane)
Psycho Cut + Sunsteel Strike
6. Salamence
Fire Fang + Fly

See the full ranked counter list for Whirlipede · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.