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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 1 to be safe — 1 if everyone is prepared

At level 40, a party of Wartortle's top six counters needs 0.56 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 0.68 (round up: 1). The raid timer is 180 seconds and one prepared trainer alone would take 1:38. A prepared solo becomes possible at level 20. A duo works from level 20.
Wartortle · Tier 3
water
Weak to
grasselectric
Boss CP
11,030
Boss HP
3,600
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Wartortle at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 201(0.78)1(0.78)1(0.97)2:174.5
Level 251(0.63)1(0.68)1(0.84)1:593.3
Level 301(0.58)1(0.61)1(0.75)1:472.5
Level 351(0.55)1(0.58)1(0.72)1:412.2
Level 401(0.51)1(0.56)1(0.68)1:381.9
Level 451(0.51)1(0.54)1(0.65)1:351.7
Level 501(0.50)1(0.52)1(0.64)1:311.6

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Regieleki0.51

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Regieleki0.51
  • Kartana0.56
  • Thundurus (Therian)0.57
  • Xurkitree0.56
  • Zeraora0.56
  • Zekrom0.58

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

1 trainer at level 40

  • Raikou0.66
  • Necrozma (Dawn Wings)0.66
  • Kyurem (Black)0.67
  • Roserade0.67
  • Magnezone0.67
  • Pawmot0.67

The party these numbers assume

1. Regieleki
Thunder Shock + Thunder Cage
2. Kartana
Razor Leaf + Leaf Blade
3. Thundurus (Therian)
Volt Switch + Wildbolt Storm
4. Xurkitree
Thunder Shock + Power Whip
5. Zeraora
Volt Switch + Plasma Fists
6. Zekrom
Charge Beam + Fusion Bolt

See the full ranked counter list for Wartortle · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.