Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 17,480
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.01) | 3(2.28) | 4(3.14) | 10:30 | 5.9 |
| Level 25 | 2(1.76) | 2(1.98) | 3(2.72) | 9:07 | 5.5 |
| Level 30 | 2(1.60) | 2(1.79) | 3(2.42) | 8:14 | 5.2 |
| Level 35 | 2(1.50) | 2(1.69) | 3(2.32) | 7:47 | 4.9 |
| Level 40 | 2(1.46) | 2(1.62) | 3(2.21) | 7:29 | 4.7 |
| Level 45 | 2(1.39) | 2(1.56) | 3(2.14) | 7:10 | 4.5 |
| Level 50 | 2(1.36) | 2(1.51) | 3(2.06) | 6:57 | 4.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Zacian (Crowned Sword)1.46
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Zacian (Crowned Sword)1.46
- Zamazenta (Crowned Shield)1.51
- Necrozma (Dusk Mane)1.54
- Blacephalon1.68
- Keldeo1.70
- Lucario1.86
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Kartana2.14
- Volcarona2.17
- Heatran2.19
- Darmanitan (Standard)2.19
- Chandelure2.23
- Necrozma (Dawn Wings)2.22
The party these numbers assume
See the full ranked counter list for Alolan Vulpix · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.