Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 22,377
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.69) | 2(2.00) | 3(2.33) | 5:51 | 5.9 |
| Level 25 | 2(1.41) | 2(1.65) | 2(1.87) | 4:50 | 5.8 |
| Level 30 | 2(1.28) | 2(1.42) | 2(1.63) | 4:10 | 5.6 |
| Level 35 | 2(1.21) | 2(1.35) | 2(1.56) | 3:56 | 5.3 |
| Level 40 | 2(1.16) | 2(1.28) | 2(1.46) | 3:44 | 5.2 |
| Level 45 | 2(1.13) | 2(1.24) | 2(1.40) | 3:37 | 5.1 |
| Level 50 | 2(1.05) | 2(1.18) | 2(1.34) | 3:27 | 4.8 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Reshiram1.16
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Reshiram1.16
- Blacephalon1.15
- Heatran1.30
- Eternatus1.35
- Rampardos1.34
- Glimmora1.35
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Necrozma (Dawn Wings)1.42
- Gigalith1.47
- Darmanitan (Standard)1.44
- Tyrantrum1.46
- Kyurem (Black)1.45
- Charizard1.48
The party these numbers assume
See the full ranked counter list for Vikavolt · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.