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PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 5 to be safe — 4 if everyone is prepared

At level 40, a party of Victini's top six counters needs 3.94 trainers (round up: 4), and a mixed lobby of ranks 13-24 needs 4.53 (round up: 5). The raid timer is 300 seconds and one prepared trainer alone would take 18:07. No level in this range makes it soloable with a prepared party.
Victini · Elite
psychicfire
Weak to
groundrockghostwaterdark
Boss CP
47,729
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Victini at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.74)6(5.77)7(6.97)26:326.0
Level 255(4.04)6(5.08)6(5.80)23:226.0
Level 304(3.46)5(4.41)6(5.00)20:195.9
Level 354(3.33)5(4.10)5(4.73)18:525.8
Level 404(3.20)4(3.94)5(4.53)18:075.8
Level 454(3.03)4(3.75)5(4.33)17:175.8
Level 503(2.97)4(3.66)5(4.19)16:525.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

4 trainers at level 40

  • Necrozma (Dawn Wings)3.20

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

4 trainers at level 40

  • Necrozma (Dawn Wings)3.20
  • Landorus (Therian)3.85
  • Lunala4.07
  • Hydreigon4.11
  • Kyogre4.19
  • Eternatus4.19

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

5 trainers at level 40

  • Dragapult4.38
  • Tyranitar4.51
  • Rhyperior4.42
  • Glimmora4.50
  • Giratina (Origin)4.49
  • Primarina4.51

The party these numbers assume

1. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
2. Landorus (Therian)
Mud Shot + Sandsear Storm
3. Lunala
Shadow Claw + Shadow Ball
4. Hydreigon
Bite + Brutal Swing
5. Kyogre
Waterfall + Origin Pulse
6. Eternatus
Poison Jab + Dynamax Cannon

See the full ranked counter list for Victini · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.

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