Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 20,017
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.64) | 2(1.74) | 3(2.14) | 5:05 | 5.9 |
| Level 25 | 2(1.21) | 2(1.42) | 2(1.74) | 4:09 | 5.9 |
| Level 30 | 2(1.03) | 2(1.24) | 2(1.52) | 3:37 | 5.8 |
| Level 35 | 1(0.99) | 2(1.19) | 2(1.43) | 3:29 | 5.7 |
| Level 40 | 1(0.95) | 2(1.13) | 2(1.37) | 3:19 | 5.7 |
| Level 45 | 1(0.90) | 2(1.08) | 2(1.33) | 3:10 | 5.5 |
| Level 50 | 1(0.87) | 2(1.04) | 2(1.28) | 3:03 | 5.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Keldeo0.95
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo0.95
- Terrakion1.09
- Lucario1.10
- Kartana1.19
- Blaziken1.23
- Eternatus1.23
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Necrozma (Dusk Mane)1.29
- Zamazenta (Crowned Shield)1.31
- Raikou1.34
- Mewtwo1.32
- Kyurem (Black)1.34
- Hisuian Decidueye1.36
The party these numbers assume
See the full ranked counter list for Ursaring · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.