Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 49,120
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.32) | 5(4.20) | 6(5.68) | 19:20 | 6.0 |
| Level 25 | 4(3.35) | 4(3.51) | 5(4.68) | 16:08 | 6.0 |
| Level 30 | 3(2.78) | 3(2.98) | 5(4.14) | 13:43 | 6.0 |
| Level 35 | 3(2.65) | 3(2.82) | 4(3.83) | 12:59 | 5.9 |
| Level 40 | 3(2.48) | 3(2.64) | 4(3.64) | 12:10 | 5.9 |
| Level 45 | 3(2.38) | 3(2.54) | 4(3.49) | 11:41 | 5.9 |
| Level 50 | 3(2.27) | 3(2.43) | 4(3.37) | 11:12 | 5.8 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Eternatus2.48
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Eternatus2.48
- Zacian (Crowned Sword)2.51
- Zamazenta (Crowned Shield)2.57
- Necrozma (Dusk Mane)2.63
- Keldeo2.79
- Kyurem (Black)2.89
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Lucario3.40
- Landorus (Therian)3.56
- Rayquaza3.62
- Metagross3.58
- Latios3.62
- Regidrago3.62
The party these numbers assume
See the full ranked counter list for Tyrantrum · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.