Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 19,554
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.17) | 2(1.57) | 3(2.04) | 4:36 | 6.0 |
| Level 25 | 1(0.93) | 2(1.34) | 2(1.75) | 3:55 | 5.9 |
| Level 30 | 1(0.81) | 2(1.18) | 2(1.53) | 3:27 | 5.7 |
| Level 35 | 1(0.80) | 2(1.13) | 2(1.45) | 3:18 | 5.6 |
| Level 40 | 1(0.75) | 2(1.05) | 2(1.39) | 3:05 | 5.4 |
| Level 45 | 1(0.73) | 2(1.01) | 2(1.33) | 2:58 | 5.3 |
| Level 50 | 1(0.71) | 1(0.97) | 2(1.28) | 2:51 | 5.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Kyurem (White)0.75
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Kyurem (White)0.75
- Kyurem (Black)1.00
- Baxcalibur1.07
- Mamoswine1.13
- Galarian Darmanitan (Standard)1.19
- Glaceon1.18
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Vanilluxe1.28
- Articuno1.35
- Avalugg1.36
- Kyurem1.38
- Salamence1.40
- Cryogonal1.40
The party these numbers assume
See the full ranked counter list for Torterra · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.