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Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 3 if everyone is prepared

At level 40, a party of Torkoal's top six counters needs 2.35 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 2.68 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 10:48. No level in this range makes it soloable with a prepared party.
Torkoal · Tier 5
fire
Weak to
groundrockwater
Boss CP
30,018
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Torkoal at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.91)4(3.49)5(4.08)16:035.9
Level 253(2.66)3(2.95)4(3.48)13:335.8
Level 303(2.46)3(2.62)4(3.02)12:045.7
Level 353(2.24)3(2.49)3(2.82)11:275.6
Level 403(2.17)3(2.35)3(2.68)10:485.6
Level 453(2.06)3(2.27)3(2.56)10:265.4
Level 502(1.99)3(2.18)3(2.47)10:025.4

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Landorus (Therian)2.17

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Landorus (Therian)2.17
  • Kyogre2.32
  • Groudon2.34
  • Eternatus2.38
  • Quaquaval2.42
  • Inteleon2.44

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Kingler2.59
  • Garchomp2.59
  • Tyrantrum2.63
  • Rampardos2.64
  • Samurott2.65
  • Clawitzer2.66

The party these numbers assume

1. Landorus (Therian)
Mud Shot + Sandsear Storm
2. Kyogre
Waterfall + Origin Pulse
3. Groudon
Mud Shot + Precipice Blades
4. Eternatus
Poison Jab + Dynamax Cannon
5. Quaquaval
Water Gun + Hydro Cannon
6. Inteleon
Water Gun + Hydro Cannon

See the full ranked counter list for Torkoal · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.