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PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 1 to be safe — 1 if everyone is prepared

At level 40, a party of Throh's top six counters needs 0.56 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 0.65 (round up: 1). The raid timer is 180 seconds and one prepared trainer alone would take 1:38. A prepared solo becomes possible at level 20. A duo works from level 20.
Throh · Tier 3
fighting
Weak to
flyingpsychicfairy
Boss CP
14,842
Boss HP
3,600
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Throh at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 201(0.72)1(0.76)1(0.90)2:143.4
Level 251(0.63)1(0.67)1(0.79)1:582.3
Level 301(0.57)1(0.61)1(0.71)1:471.7
Level 351(0.55)1(0.58)1(0.68)1:421.4
Level 401(0.52)1(0.56)1(0.65)1:381.3
Level 451(0.52)1(0.54)1(0.63)1:351.1
Level 501(0.50)1(0.53)1(0.61)1:331.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Rayquaza0.52

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Rayquaza0.52
  • Mewtwo0.53
  • Enamorus (Incarnate)0.55
  • Hoopa (Unbound)0.56
  • Galarian Articuno0.59
  • Tapu Lele0.60

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

1 trainer at level 40

  • Necrozma (Dusk Mane)0.63
  • Salamence0.63
  • Alakazam0.64
  • Hoopa0.64
  • Lugia0.65
  • Staraptor0.65

The party these numbers assume

1. Rayquaza
Air Slash + Dragon Ascent
2. Mewtwo
Psycho Cut + Psystrike
3. Enamorus (Incarnate)
Fairy Wind + Fly
4. Hoopa (Unbound)
Confusion + Psychic
5. Galarian Articuno
Psycho Cut + Fly
6. Tapu Lele
Confusion + Nature's Madness

See the full ranked counter list for Throh · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.