Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 71,922
- Boss HP
- 25,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.17) | 5(4.55) | 6(5.49) | 20:56 | 6.0 |
| Level 25 | 4(3.62) | 4(3.75) | 5(4.64) | 17:14 | 6.0 |
| Level 30 | 3(2.83) | 4(3.20) | 4(3.87) | 14:43 | 6.0 |
| Level 35 | 3(2.73) | 4(3.07) | 4(3.65) | 14:08 | 6.0 |
| Level 40 | 3(2.62) | 3(2.82) | 4(3.46) | 12:58 | 6.0 |
| Level 45 | 3(2.50) | 3(2.67) | 4(3.32) | 12:18 | 6.0 |
| Level 50 | 3(2.41) | 3(2.54) | 4(3.21) | 11:43 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Shaymin (Sky)2.62
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Shaymin (Sky)2.62
- Zarude2.73
- Kartana2.73
- Rillaboom2.78
- Meowscarada3.02
- Roserade3.02
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Tangrowth3.18
- Tsareena3.20
- Celebi3.35
- Xurkitree3.36
- Tapu Bulu3.50
- Gogoat3.47
The party these numbers assume
See the full ranked counter list for Mega Swampert · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.