Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 19,500
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.40) | 3(2.55) | 3(3.00) | 7:28 | 6.0 |
| Level 25 | 3(2.16) | 3(2.14) | 3(2.59) | 6:15 | 5.8 |
| Level 30 | 2(1.93) | 2(1.90) | 3(2.26) | 5:33 | 5.6 |
| Level 35 | 2(1.73) | 2(1.77) | 3(2.14) | 5:12 | 5.5 |
| Level 40 | 2(1.63) | 2(1.69) | 3(2.03) | 4:57 | 5.4 |
| Level 45 | 2(1.60) | 2(1.63) | 2(1.97) | 4:47 | 5.3 |
| Level 50 | 2(1.55) | 2(1.57) | 2(1.91) | 4:36 | 5.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Xurkitree1.63
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Xurkitree1.63
- Regieleki1.68
- Kartana1.64
- Zeraora1.71
- Thundurus (Therian)1.72
- Zekrom1.77
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Rillaboom1.93
- Kyurem (Black)1.96
- Roserade2.01
- Sceptile2.01
- Decidueye2.01
- Tangrowth2.05
The party these numbers assume
See the full ranked counter list for Suicune · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.