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PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Mega Starmie's top six counters needs 1.41 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.65 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:33. No level in this range makes it soloable with a prepared party. A duo works from level 25.
Mega Starmie · Mega
waterpsychic
Weak to
bugghostgrasselectricdark
Boss CP
43,123
Boss HP
9,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mega Starmie at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.83)3(2.20)3(2.50)10:126.0
Level 252(1.52)2(1.80)3(2.12)8:236.0
Level 302(1.31)2(1.58)2(1.85)7:196.0
Level 352(1.27)2(1.47)2(1.73)6:496.0
Level 402(1.22)2(1.41)2(1.65)6:336.0
Level 452(1.14)2(1.35)2(1.58)6:176.0
Level 502(1.10)2(1.31)2(1.51)6:056.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Necrozma (Dawn Wings)1.22

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Necrozma (Dawn Wings)1.22
  • Kartana1.40
  • Regieleki1.43
  • Zeraora1.44
  • Xurkitree1.46
  • Kyurem (Black)1.50

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Tyranitar1.57
  • Eternatus1.62
  • Raikou1.63
  • Rillaboom1.65
  • Sceptile1.65
  • Gholdengo1.65

The party these numbers assume

1. Necrozma (Dawn Wings)
Shadow Claw + Moongeist Beam
2. Kartana
Fury Cutter + Leaf Blade
3. Regieleki
Thunder Shock + Thunder Cage
4. Zeraora
Spark + Plasma Fists
5. Xurkitree
Thunder Shock + Discharge
6. Kyurem (Black)
Shadow Claw + Fusion Bolt

See the full ranked counter list for Mega Starmie · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.