Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 43,123
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.83) | 3(2.20) | 3(2.50) | 10:12 | 6.0 |
| Level 25 | 2(1.52) | 2(1.80) | 3(2.12) | 8:23 | 6.0 |
| Level 30 | 2(1.31) | 2(1.58) | 2(1.85) | 7:19 | 6.0 |
| Level 35 | 2(1.27) | 2(1.47) | 2(1.73) | 6:49 | 6.0 |
| Level 40 | 2(1.22) | 2(1.41) | 2(1.65) | 6:33 | 6.0 |
| Level 45 | 2(1.14) | 2(1.35) | 2(1.58) | 6:17 | 6.0 |
| Level 50 | 2(1.10) | 2(1.31) | 2(1.51) | 6:05 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.22
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Necrozma (Dawn Wings)1.22
- Kartana1.40
- Regieleki1.43
- Zeraora1.44
- Xurkitree1.46
- Kyurem (Black)1.50
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Tyranitar1.57
- Eternatus1.62
- Raikou1.63
- Rillaboom1.65
- Sceptile1.65
- Gholdengo1.65
The party these numbers assume
See the full ranked counter list for Mega Starmie · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.