Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 4 if everyone is prepared
- Boss CP
- 65,484
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.54) | 6(5.59) | 6(5.85) | 25:59 | 6.0 |
| Level 25 | 5(4.20) | 5(4.36) | 5(4.69) | 20:16 | 6.0 |
| Level 30 | 4(3.21) | 4(3.56) | 5(4.05) | 16:33 | 6.0 |
| Level 35 | 4(3.03) | 4(3.32) | 4(3.84) | 15:26 | 6.0 |
| Level 40 | 3(2.93) | 4(3.15) | 4(3.61) | 14:38 | 6.0 |
| Level 45 | 3(2.81) | 4(3.01) | 4(3.46) | 13:59 | 6.0 |
| Level 50 | 3(2.74) | 3(2.90) | 4(3.34) | 13:29 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Kyurem (White)2.93
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Kyurem (White)2.93
- Mewtwo3.00
- Rayquaza3.03
- Kyurem (Black)3.21
- Regieleki3.32
- Zeraora3.39
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Moltres3.48
- Hoopa (Unbound)3.47
- Zekrom3.51
- Enamorus (Therian)3.50
- Necrozma (Dawn Wings)3.54
- Necrozma (Dusk Mane)3.60
The party these numbers assume
See the full ranked counter list for Mega Staraptor · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.