Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 18,641
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.10) | 3(2.49) | 3(2.92) | 11:27 | 6.0 |
| Level 25 | 2(1.88) | 3(2.16) | 3(2.53) | 9:56 | 6.0 |
| Level 30 | 2(1.67) | 2(1.91) | 3(2.27) | 8:48 | 5.9 |
| Level 35 | 2(1.61) | 2(1.81) | 3(2.17) | 8:20 | 5.9 |
| Level 40 | 2(1.47) | 2(1.72) | 3(2.07) | 7:54 | 5.8 |
| Level 45 | 2(1.44) | 2(1.67) | 2(1.99) | 7:41 | 5.7 |
| Level 50 | 2(1.40) | 2(1.59) | 2(1.93) | 7:19 | 5.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.47
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Necrozma (Dawn Wings)1.47
- Regieleki1.68
- Kartana1.75
- Zeraora1.79
- Thundurus (Therian)1.79
- Xurkitree1.81
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Blacephalon2.00
- Zarude2.02
- Eternatus2.04
- Absol2.05
- Dragapult2.07
- Rillaboom2.07
The party these numbers assume
See the full ranked counter list for Slowpoke · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.