Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 25,951
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.97) | 3(2.21) | 3(2.69) | 6:28 | 6.0 |
| Level 25 | 2(1.42) | 2(1.72) | 3(2.28) | 5:03 | 6.0 |
| Level 30 | 2(1.24) | 2(1.49) | 2(1.88) | 4:21 | 5.8 |
| Level 35 | 2(1.07) | 2(1.35) | 2(1.73) | 3:58 | 5.8 |
| Level 40 | 2(1.06) | 2(1.31) | 2(1.62) | 3:50 | 5.8 |
| Level 45 | 2(1.04) | 2(1.27) | 2(1.55) | 3:44 | 5.8 |
| Level 50 | 2(1.01) | 2(1.21) | 2(1.49) | 3:33 | 5.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Keldeo1.06
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo1.06
- Lucario1.29
- Kartana1.33
- Terrakion1.36
- Zamazenta (Crowned Shield)1.39
- Urshifu (Rapid Strike)1.42
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Latios1.54
- Mewtwo1.56
- Raikou1.55
- Cobalion1.60
- Galarian Zapdos1.63
- Necrozma (Dusk Mane)1.59
The party these numbers assume
See the full ranked counter list for Slaking · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.