Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 5 if everyone is prepared
- Boss CP
- 30,991
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 8(7.07) | 7(6.32) | 8(7.91) | 29:51 | 6.0 |
| Level 25 | 6(5.12) | 6(5.33) | 7(6.67) | 25:09 | 6.0 |
| Level 30 | 5(4.15) | 5(4.55) | 6(5.56) | 21:30 | 6.0 |
| Level 35 | 4(4.00) | 5(4.33) | 6(5.31) | 20:27 | 6.0 |
| Level 40 | 4(3.90) | 5(4.03) | 5(5.00) | 19:03 | 6.0 |
| Level 45 | 4(3.70) | 4(3.87) | 5(4.81) | 18:18 | 6.0 |
| Level 50 | 4(3.59) | 4(3.73) | 5(4.62) | 17:37 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Regieleki3.90
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Regieleki3.90
- Reshiram3.99
- Xurkitree4.01
- Zeraora4.08
- Thundurus (Therian)4.09
- Blacephalon4.14
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Zapdos4.79
- Chandelure4.85
- Necrozma (Dawn Wings)4.90
- Volcarona4.93
- Moltres4.94
- Magnezone5.02
The party these numbers assume
See the full ranked counter list for Skarmory · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.