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Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 1 to be safe — 1 if everyone is prepared

At level 40, a party of Silvally (Psychic)'s top six counters needs 0.73 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 0.83 (round up: 1). The raid timer is 180 seconds and one prepared trainer alone would take 2:08. A prepared solo becomes possible at level 25. A duo works from level 20.
Silvally (Psychic) · Tier 3
psychic
Weak to
bugghostdark
Boss CP
18,651
Boss HP
3,600
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Silvally (Psychic) at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 201(0.81)2(1.02)2(1.16)3:005.1
Level 251(0.70)1(0.90)2(1.02)2:384.1
Level 301(0.66)1(0.81)1(0.91)2:223.1
Level 351(0.61)1(0.77)1(0.87)2:162.9
Level 401(0.60)1(0.73)1(0.83)2:082.3
Level 451(0.59)1(0.71)1(0.80)2:052.1
Level 501(0.54)1(0.68)1(0.77)2:001.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Necrozma (Dawn Wings)0.60

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Necrozma (Dawn Wings)0.60
  • Blacephalon0.70
  • Darkrai0.73
  • Gengar0.78
  • Chandelure0.78
  • Dragapult0.79

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

1 trainer at level 40

  • Kyurem (Black)0.81
  • Giratina (Origin)0.81
  • Pheromosa0.81
  • Absol0.83
  • Zacian (Crowned Sword)0.82
  • Gholdengo0.82

The party these numbers assume

1. Necrozma (Dawn Wings)
Shadow Claw + Moongeist Beam
2. Blacephalon
Astonish + Shadow Ball
3. Darkrai
Snarl + Foul Play
4. Gengar
Shadow Claw + Shadow Ball
5. Chandelure
Hex + Shadow Ball
6. Dragapult
Astonish + Shadow Ball

See the full ranked counter list for Silvally (Psychic) · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.