Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 38,072
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.60) | 3(2.95) | 4(3.58) | 13:36 | 6.0 |
| Level 25 | 3(2.34) | 3(2.55) | 4(3.08) | 11:45 | 5.9 |
| Level 30 | 3(2.05) | 3(2.30) | 3(2.71) | 10:34 | 5.8 |
| Level 35 | 2(1.97) | 3(2.16) | 3(2.61) | 9:57 | 5.7 |
| Level 40 | 2(1.90) | 3(2.07) | 3(2.50) | 9:32 | 5.5 |
| Level 45 | 2(1.82) | 2(2.00) | 3(2.37) | 9:12 | 5.4 |
| Level 50 | 2(1.72) | 2(1.94) | 3(2.30) | 8:57 | 5.3 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Mewtwo1.90
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Mewtwo1.90
- Hoopa (Unbound)2.05
- Landorus (Therian)2.06
- Necrozma (Dusk Mane)2.09
- Necrozma (Dawn Wings)2.10
- Groudon2.22
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Alakazam2.40
- Metagross2.42
- Zacian (Crowned Sword)2.44
- Zamazenta (Crowned Shield)2.44
- Espeon2.43
- Mamoswine2.52
The party these numbers assume
See the full ranked counter list for Silvally (Poison) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.