Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 4,102
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.79) | 4(3.22) | 5(4.11) | 9:26 | 0.8 |
| Level 25 | 3(2.55) | 3(2.80) | 4(3.79) | 8:11 | 0.5 |
| Level 30 | 3(2.34) | 3(2.61) | 4(3.23) | 7:38 | 0.3 |
| Level 35 | 3(2.28) | 3(2.55) | 4(3.06) | 7:28 | 0.3 |
| Level 40 | 2(1.91) | 3(2.31) | 3(2.99) | 6:46 | 0.3 |
| Level 45 | 2(1.87) | 3(2.27) | 3(2.93) | 6:38 | 0.2 |
| Level 50 | 2(1.82) | 3(2.20) | 3(2.85) | 6:26 | 0.1 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dusk Mane)1.91
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Necrozma (Dusk Mane)1.91
- Zamazenta (Crowned Shield)1.94
- Zacian (Crowned Sword)2.00
- Necrozma (Dawn Wings)2.52
- Kyogre2.73
- Dialga (Origin)2.77
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Lucario2.91
- Kyurem (White)2.96
- Glimmora2.97
- Kingler2.96
- Tinkaton2.96
- Duraludon3.00
The party these numbers assume
See the full ranked counter list for Shuckle · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.