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Raid Hour · YveltalNext · 1d 1h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Shinx's top six counters needs 1.42 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.79 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:33. No level in this range makes it soloable with a prepared party. A duo works from level 20.
Shinx · Elite
electric
Weak to
ground
Boss CP
16,592
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Shinx at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.81)2(1.99)3(2.50)9:095.8
Level 252(1.52)2(1.73)3(2.18)7:575.5
Level 302(1.40)2(1.56)2(1.96)7:125.0
Level 352(1.31)2(1.50)2(1.86)6:544.7
Level 402(1.26)2(1.42)2(1.79)6:334.5
Level 452(1.22)2(1.38)2(1.73)6:204.2
Level 502(1.17)2(1.33)2(1.67)6:084.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Landorus (Therian)1.26

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Landorus (Therian)1.26
  • Groudon1.36
  • Eternatus1.43
  • Excadrill1.48
  • Necrozma (Dawn Wings)1.49
  • Mamoswine1.52

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Rhydon1.71
  • Golurk1.70
  • Blacephalon1.75
  • Keldeo1.74
  • Kyurem (White)1.74
  • Mudsdale1.77

The party these numbers assume

1. Landorus (Therian)
Mud Shot + Sandsear Storm
2. Groudon
Mud Shot + Precipice Blades
3. Eternatus
Poison Jab + Dynamax Cannon
4. Excadrill
Mud-Slap + Scorching Sands
5. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
6. Mamoswine
Mud-Slap + High Horsepower

See the full ranked counter list for Shinx · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.