Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 1 if everyone is prepared
- Boss CP
- 36,365
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.07) | 2(1.39) | 2(1.59) | 6:29 | 6.0 |
| Level 25 | 1(0.94) | 2(1.16) | 2(1.34) | 5:24 | 6.0 |
| Level 30 | 1(0.87) | 2(1.03) | 2(1.17) | 4:47 | 5.9 |
| Level 35 | 1(0.79) | 1(0.97) | 2(1.11) | 4:30 | 5.9 |
| Level 40 | 1(0.78) | 1(0.93) | 2(1.05) | 4:20 | 5.8 |
| Level 45 | 1(0.75) | 1(0.90) | 2(1.01) | 4:12 | 5.7 |
| Level 50 | 1(0.73) | 1(0.86) | 1(0.97) | 3:59 | 5.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Keldeo0.78
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
1 trainer at level 40
- Keldeo0.78
- Kartana0.93
- Zeraora0.94
- Zekrom0.98
- Regieleki0.99
- Terrakion0.98
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Urshifu (Rapid Strike)1.03
- Eternatus1.03
- Urshifu (Single Strike)1.03
- Hisuian Decidueye1.04
- Tapu Koko1.03
- Raikou1.05
The party these numbers assume
See the full ranked counter list for Mega Sharpedo · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.