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Raid Hour · YveltalNext · 1d 2h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Alolan Sandshrew's top six counters needs 1.44 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.80 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:48. No level in this range makes it soloable with a prepared party. A duo works from level 25.
Alolan Sandshrew · Shadow Tier 5
icesteel
Weak to
fightingfireground
Boss CP
20,575
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Alolan Sandshrew at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.77)3(2.04)3(2.56)9:395.9
Level 252(1.60)2(1.81)3(2.21)8:335.8
Level 302(1.41)2(1.58)2(1.99)7:285.7
Level 352(1.39)2(1.52)2(1.87)7:105.6
Level 402(1.30)2(1.44)2(1.80)6:485.5
Level 452(1.26)2(1.39)2(1.74)6:355.4
Level 502(1.23)2(1.35)2(1.69)6:235.3

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Keldeo1.30

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Keldeo1.30
  • Blacephalon1.31
  • Lucario1.47
  • Reshiram1.47
  • Terrakion1.53
  • Blaziken1.57

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Urshifu (Single Strike)1.73
  • Moltres1.77
  • Emboar1.78
  • Chandelure1.77
  • Ho-Oh1.78
  • Gallade1.79

The party these numbers assume

1. Keldeo
Low Kick + Secret Sword
2. Blacephalon
Incinerate + Mind Blown
3. Lucario
Force Palm + Aura Sphere
4. Reshiram
Fire Fang + Fusion Flare
5. Terrakion
Double Kick + Sacred Sword
6. Blaziken
Counter + Aura Sphere

See the full ranked counter list for Alolan Sandshrew · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.