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PoGoBud
Raid Hour · YveltalNext · 23h 46m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Salandit's top six counters needs 1.12 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.49 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 5:09. No level in this range makes it soloable with a prepared party. A duo works from level 20.
Salandit · Elite
poisonfire
Weak to
groundrockwaterpsychic
Boss CP
20,813
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Salandit at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.41)2(1.60)3(2.13)7:225.9
Level 252(1.20)2(1.38)2(1.83)6:215.7
Level 302(1.06)2(1.23)2(1.64)5:405.3
Level 351(0.99)2(1.17)2(1.55)5:225.1
Level 401(0.97)2(1.12)2(1.49)5:095.0
Level 451(0.92)2(1.07)2(1.43)4:574.9
Level 501(0.90)2(1.04)2(1.39)4:474.7

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Landorus (Therian)0.97

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Landorus (Therian)0.97
  • Groudon1.06
  • Excadrill1.16
  • Garchomp1.16
  • Landorus (Incarnate)1.17
  • Mamoswine1.19

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Donphan1.38
  • Mewtwo1.40
  • Hippowdon1.41
  • Sandaconda1.46
  • Flygon1.45
  • Swampert1.49

The party these numbers assume

1. Landorus (Therian)
Mud Shot + Sandsear Storm
2. Groudon
Mud Shot + Precipice Blades
3. Excadrill
Mud-Slap + Scorching Sands
4. Garchomp
Mud Shot + Earth Power
5. Landorus (Incarnate)
Mud Shot + Earth Power
6. Mamoswine
Mud-Slap + High Horsepower

See the full ranked counter list for Salandit · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.