Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 50,285
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.30) | 2(1.75) | 3(2.41) | 8:08 | 6.0 |
| Level 25 | 2(1.08) | 2(1.50) | 3(2.03) | 6:57 | 6.0 |
| Level 30 | 1(0.96) | 2(1.28) | 2(1.77) | 5:58 | 6.0 |
| Level 35 | 1(0.92) | 2(1.21) | 2(1.68) | 5:38 | 6.0 |
| Level 40 | 1(0.88) | 2(1.16) | 2(1.58) | 5:23 | 6.0 |
| Level 45 | 1(0.84) | 2(1.11) | 2(1.52) | 5:09 | 6.0 |
| Level 50 | 1(0.80) | 2(1.06) | 2(1.45) | 4:57 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Kyurem (White)0.88
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Kyurem (White)0.88
- Kyurem (Black)0.97
- Eternatus1.16
- Baxcalibur1.25
- Galarian Darmanitan (Standard)1.35
- Kyurem1.34
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Articuno1.54
- Avalugg1.54
- Palkia (Origin)1.48
- Rayquaza1.51
- Zamazenta (Crowned Shield)1.56
- Mewtwo1.56
The party these numbers assume
See the full ranked counter list for Mega Salamence · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.