Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 5 if everyone is prepared
- Boss CP
- 34,607
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.38) | 7(6.05) | 8(7.20) | 28:36 | 6.0 |
| Level 25 | 5(4.79) | 6(5.31) | 7(6.23) | 25:05 | 6.0 |
| Level 30 | 4(3.91) | 5(4.79) | 6(5.44) | 22:36 | 5.9 |
| Level 35 | 4(3.75) | 5(4.25) | 6(5.20) | 20:04 | 5.9 |
| Level 40 | 4(3.63) | 5(4.05) | 5(4.90) | 19:07 | 5.8 |
| Level 45 | 4(3.53) | 4(3.92) | 5(4.72) | 18:32 | 5.8 |
| Level 50 | 4(3.46) | 4(3.82) | 5(4.56) | 18:01 | 5.8 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Kyurem (Black)3.63
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Kyurem (Black)3.63
- Kyurem (White)3.68
- Necrozma (Dawn Wings)3.74
- Kartana4.34
- Darkrai4.37
- Zarude4.53
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Lunala4.78
- Inteleon4.78
- Eternatus4.80
- Kyogre4.80
- Absol4.82
- Quaquaval4.86
The party these numbers assume
See the full ranked counter list for Runerigus · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.