Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 39,960
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 7(6.71) | 7(6.05) | 8(7.05) | 27:50 | 6.0 |
| Level 25 | 7(6.10) | 6(5.03) | 6(5.92) | 23:08 | 6.0 |
| Level 30 | 6(5.13) | 5(4.49) | 6(5.16) | 20:39 | 6.0 |
| Level 35 | 4(3.79) | 5(4.08) | 5(4.96) | 18:47 | 6.0 |
| Level 40 | 4(3.52) | 4(3.89) | 5(4.72) | 17:54 | 6.0 |
| Level 45 | 4(3.36) | 4(3.71) | 5(4.51) | 17:05 | 6.0 |
| Level 50 | 4(3.12) | 4(3.57) | 5(4.37) | 16:25 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Necrozma (Dawn Wings)3.52
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Necrozma (Dawn Wings)3.52
- Kyurem (White)3.54
- Kyurem (Black)3.67
- Kartana4.14
- Darkrai4.16
- Inteleon4.31
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Quaquaval4.69
- Giratina (Origin)4.68
- Hisuian Zoroark4.70
- Tyranitar4.70
- Crawdaunt4.68
- Meowscarada4.70
The party these numbers assume
See the full ranked counter list for Runerigus · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.