Group size estimator
How many trainers do I need to invite?
Invite 7 to be safe — 5 if everyone is prepared
- Boss CP
- 49,384
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 8(7.21) | 8(7.41) | 10(9.91) | 34:06 | 6.0 |
| Level 25 | 7(6.02) | 7(6.02) | 9(8.30) | 27:41 | 6.0 |
| Level 30 | 5(4.88) | 6(5.06) | 8(7.17) | 23:18 | 6.0 |
| Level 35 | 5(4.34) | 5(4.84) | 7(6.79) | 22:17 | 6.0 |
| Level 40 | 5(4.12) | 5(4.60) | 7(6.26) | 21:09 | 6.0 |
| Level 45 | 5(4.02) | 5(4.42) | 6(5.99) | 20:21 | 6.0 |
| Level 50 | 4(3.96) | 5(4.26) | 6(5.76) | 19:35 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
5 trainers at level 40
- Necrozma (Dusk Mane)4.12
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
5 trainers at level 40
- Necrozma (Dusk Mane)4.12
- Zamazenta (Crowned Shield)4.14
- Zacian (Crowned Sword)4.22
- Keldeo4.34
- Terrakion5.37
- Kyurem (White)5.41
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
7 trainers at level 40
- Volcarona6.08
- Ho-Oh6.07
- Dialga6.09
- Urshifu (Single Strike)6.12
- Conkeldurr6.19
- Eternatus6.27
The party these numbers assume
See the full ranked counter list for Regice · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.