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Raid Hour · YveltalNext · 1d 2h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 1 if everyone is prepared

At level 40, a party of Ralts's top six counters needs 1.00 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 1.37 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 4:36. A prepared solo becomes possible at level 40. A duo works from level 20.
Ralts · Elite
psychicfairy
Weak to
poisonghoststeel
Boss CP
11,435
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Ralts at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.17)2(1.39)2(1.91)6:245.4
Level 252(1.02)2(1.22)2(1.67)5:364.8
Level 301(0.92)2(1.09)2(1.50)5:004.0
Level 351(0.90)2(1.05)2(1.43)4:493.7
Level 401(0.86)1(1.00)2(1.37)4:363.4
Level 451(0.83)1(0.97)2(1.33)4:283.2
Level 501(0.80)1(0.93)2(1.29)4:183.1

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Zacian (Crowned Sword)0.86

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Zacian (Crowned Sword)0.86
  • Necrozma (Dusk Mane)0.89
  • Zamazenta (Crowned Shield)0.89
  • Necrozma (Dawn Wings)0.96
  • Blacephalon1.19
  • Eternatus1.20

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Kyurem (Black)1.35
  • Tinkaton1.34
  • Dragapult1.35
  • Gholdengo1.36
  • Kyurem (White)1.36
  • Lucario1.36

The party these numbers assume

1. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade
2. Necrozma (Dusk Mane)
Metal Claw + Sunsteel Strike
3. Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash
4. Necrozma (Dawn Wings)
Metal Claw + Moongeist Beam
5. Blacephalon
Astonish + Shadow Ball
6. Eternatus
Poison Jab + Sludge Bomb

See the full ranked counter list for Ralts · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.