Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 4 if everyone is prepared
- Boss CP
- 52,464
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.23) | 6(5.69) | 8(7.39) | 26:11 | 6.0 |
| Level 25 | 5(4.53) | 6(5.01) | 7(6.53) | 23:04 | 5.9 |
| Level 30 | 4(3.83) | 5(4.35) | 6(5.63) | 20:00 | 5.8 |
| Level 35 | 4(3.65) | 5(4.11) | 6(5.25) | 18:54 | 5.7 |
| Level 40 | 4(3.44) | 4(3.87) | 6(5.01) | 17:49 | 5.7 |
| Level 45 | 4(3.34) | 4(3.73) | 5(4.85) | 17:10 | 5.6 |
| Level 50 | 4(3.25) | 4(3.64) | 5(4.69) | 16:44 | 5.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Landorus (Therian)3.44
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Landorus (Therian)3.44
- Groudon3.64
- Eternatus3.90
- Garchomp3.98
- Landorus (Incarnate)4.12
- Mamoswine4.14
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Krookodile4.68
- Golurk4.76
- Hippowdon4.92
- Rhydon4.89
- Torterra5.02
- Mudsdale5.00
The party these numbers assume
See the full ranked counter list for Raikou · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.