Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 12,992
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.38) | 2(1.47) | 2(1.67) | 4:19 | 5.7 |
| Level 25 | 2(1.13) | 2(1.28) | 2(1.45) | 3:45 | 5.4 |
| Level 30 | 2(1.03) | 2(1.11) | 2(1.29) | 3:15 | 4.8 |
| Level 35 | 1(0.99) | 2(1.07) | 2(1.24) | 3:08 | 4.5 |
| Level 40 | 1(0.95) | 2(1.02) | 2(1.18) | 3:00 | 4.3 |
| Level 45 | 1(0.88) | 1(0.99) | 2(1.14) | 2:53 | 3.8 |
| Level 50 | 1(0.87) | 1(0.96) | 2(1.10) | 2:49 | 3.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Landorus (Therian)0.95
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Landorus (Therian)0.95
- Inteleon1.00
- Rampardos1.04
- Groudon1.04
- Kyogre1.05
- Quaquaval1.06
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Garchomp1.14
- Rhyperior1.14
- Necrozma (Dawn Wings)1.16
- Tyrantrum1.15
- Terrakion1.16
- Landorus (Incarnate)1.18
The party these numbers assume
See the full ranked counter list for Quilava · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.