Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 66,458
- Boss HP
- 25,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.67) | 6(5.71) | 7(6.89) | 26:17 | 6.0 |
| Level 25 | 5(4.09) | 5(4.88) | 6(5.81) | 22:27 | 6.0 |
| Level 30 | 4(3.76) | 5(4.13) | 5(4.88) | 18:59 | 6.0 |
| Level 35 | 4(3.67) | 4(3.93) | 5(4.62) | 18:04 | 6.0 |
| Level 40 | 4(3.37) | 4(3.71) | 5(4.41) | 17:05 | 6.0 |
| Level 45 | 4(3.27) | 4(3.57) | 5(4.26) | 16:25 | 5.9 |
| Level 50 | 4(3.19) | 4(3.46) | 5(4.09) | 15:54 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Keldeo3.37
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Keldeo3.37
- Blaziken3.62
- Terrakion3.76
- Landorus (Therian)3.74
- Lucario3.85
- Eternatus3.93
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Inteleon4.24
- Tyrantrum4.21
- Rampardos4.34
- Garchomp4.33
- Marshadow4.39
- Urshifu (Rapid Strike)4.44
The party these numbers assume
See the full ranked counter list for Mega Pyroar · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.