Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 16,824
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.46) | 2(1.51) | 2(1.90) | 6:57 | 5.9 |
| Level 25 | 2(1.24) | 2(1.33) | 2(1.66) | 6:06 | 5.8 |
| Level 30 | 2(1.09) | 2(1.18) | 2(1.49) | 5:26 | 5.4 |
| Level 35 | 2(1.03) | 2(1.13) | 2(1.42) | 5:11 | 5.3 |
| Level 40 | 1(1.00) | 2(1.08) | 2(1.36) | 4:58 | 4.9 |
| Level 45 | 1(0.94) | 2(1.04) | 2(1.31) | 4:48 | 4.6 |
| Level 50 | 1(0.90) | 2(1.00) | 2(1.27) | 4:37 | 4.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Regieleki1.00
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Regieleki1.00
- Thundurus (Therian)1.06
- Kartana1.08
- Zeraora1.08
- Xurkitree1.11
- Zekrom1.16
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Raikou1.30
- Meowscarada1.31
- Roserade1.32
- Necrozma (Dawn Wings)1.33
- Magnezone1.36
- Tapu Bulu1.37
The party these numbers assume
See the full ranked counter list for Piplup · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.